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Exhibit no. 15,005Acc. 2026.15005

rast-test

Rust server · in the archive since 18 September 2026

Offline 99.254.42.127:28015 checked 37d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,005top 65%
Last wipe37d agoTue 22 Sep, 17:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Sep 2026, 18:53 UTCAll times UTC.

The record of each wipe

  1. Tue 22 Sep 202617:55 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202605:50 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Fri 18 Sep 202618:29 UTC41d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on rast-test mean?

The game's server browser reads these tags published by rast-test: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165145 (Build): This server runs game build 165145; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include rast-test?

The Rust Server History lists that feature rast-test are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does rast-test run?

The recorded build for rast-test is Rust network protocol 2633 and build 165145 on Windows. Steam updates your game for you; joining needs the same protocol.

Is rast-test online, and how reliable is it?

The record shows rast-test offline at this moment, last seen 37 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 18 September 2026.

Where is rast-test located?

You will find no region published by rast-test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 99.254.42.127:28015.

Wipe record

What does wipe day look like on rast-test?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on rast-test?

No next wipe can be predicted: rast-test wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 37 days 4 hours ago.

Player record

How does rast-test rank against other Rust servers?

Player hours over the last seven days put rast-test at #15,005: a place in the top 65% of all ranked servers.

How busy is rast-test?

rast-test is offline at present, having last been seen 37 days 3 hours ago.

Rules and settings

What are the rules and settings on rast-test?

You will not find a gather rate in the name of rast-test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does rast-test run?

A procedural map is what rast-test runs; the game generates it.

Joining the server

How do I join rast-test?

Entering client.connect 99.254.42.127:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165145
Build This server runs game build 165145.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.