Open every day, at every hour Admission free 11,695 servers and 39,471 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,353Acc. 2026.15353

Our Private Co-Op

Rust server · in the archive since 7 October 2026

Offline 99.248.68.75:28015 checked 5d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe21d agoWed 7 Oct, 02:49 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 17:25 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202602:49 UTC21d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Our Private Co-Op mean?

These tags from Our Private Co-Op, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Our Private Co-Op?

The Rust Server History lists that feature Our Private Co-Op are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Our Private Co-Op run?

On Windows, Our Private Co-Op runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is Our Private Co-Op online, and how reliable is it?

Our Private Co-Op was last seen 5 days 8 hours ago and is offline right now. It was up for 42 of 168 hours in the last 7 full days, 25% of the time. The first sighting by Rust Server History was on 7 October 2026.

Where is Our Private Co-Op located?

You will find no region published by Our Private Co-Op. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 99.248.68.75:28015.

Wipe log

What does wipe day look like on Our Private Co-Op?

An average peak of 3 players was drawn by its recent wipes. At 17 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Our Private Co-Op?

The record holds too few of Our Private Co-Op's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 23 hours ago its current world was made.

Player record

How does Our Private Co-Op rank against other Rust servers?

The last seven days of player hours place Our Private Co-Op at #15,353, among the top 69% of all ranked servers.

How busy is Our Private Co-Op?

Our Private Co-Op is offline at present, having last been seen 5 days 8 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Our Private Co-Op?

The name of Our Private Co-Op carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Our Private Co-Op run?

A procedural map is what Our Private Co-Op runs; the game generates it.

Joining the server

How do I join Our Private Co-Op?

Enter client.connect 99.248.68.75:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.