Open every day, at every hour Admission free 11,716 servers and 60,383 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,490Acc. 2026.15490

Cdn Procedural PVE 10X

Rust server · in the archive since 13 September 2026

Offline 99.199.82.20:20840 checked 39d ago

10x moddedoxidepve
To visit
Players now 0/ 60
0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe55d agoFri 4 Sep, 01:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Cdn Procedural PVE 10X mean?

These tags from Cdn Procedural PVE 10X, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cdn Procedural PVE 10X?

The Rust Server History lists that feature Cdn Procedural PVE 10X are: 10x Rust servers, on record, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

The record

Which version of Rust does Cdn Procedural PVE 10X run?

On Windows, Cdn Procedural PVE 10X runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.

Is Cdn Procedural PVE 10X online, and how reliable is it?

Offline now, Cdn Procedural PVE 10X was last seen 39 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Cdn Procedural PVE 10X located?

There is no region published by Cdn Procedural PVE 10X. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 99.199.82.20:20840 as the address.

Wipe log

What is the wipe schedule on Cdn Procedural PVE 10X?

The record holds too few of Cdn Procedural PVE 10X's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 55 days 9 hours ago its current world was made.

Population

How does Cdn Procedural PVE 10X rank against other Rust servers?

Over seven days of player hours, Cdn Procedural PVE 10X ranks #15,490, inside the top 70% of all ranked servers.

How busy is Cdn Procedural PVE 10X?

No current count exists for Cdn Procedural PVE 10X; it was last seen 39 days 10 hours ago.

Rules and settings

What are the rules and settings on Cdn Procedural PVE 10X?

10x gathering is what the name of Cdn Procedural PVE 10X records. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Cdn Procedural PVE 10X run?

Seed 1337, size 4,000: such is the procedural map Cdn Procedural PVE 10X runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Cdn Procedural PVE 10X?

Press F1 in Rust to open the console, then enter client.connect 99.199.82.20:20840 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp60
Max players Slot count: 60.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.