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Exhibit no. 7,707Acc. 2026.7707
My Private PvE Server
Rust server · in the archive since 25 October 2026
Offline 99.145.172.27:28015 checked 3h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on My Private PvE Server mean?
You can see the tags My Private PvE Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include My Private PvE Server?
The Rust Server History lists that feature My Private PvE Server are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does My Private PvE Server run?
On Windows, My Private PvE Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is My Private PvE Server online, and how reliable is it?
Offline now, My Private PvE Server was last seen 3 hours ago. 14 of 72 hours, or 19% of the time, over the last 3 full days. 25 October 2026 is when Rust Server History first saw it.
Where is My Private PvE Server located?
No region is published by My Private PvE Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 99.145.172.27:28015 as the address.
Wipe log
What is the wipe schedule on My Private PvE Server?
The rhythm of My Private PvE Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 3 days 16 hours ago, the current world is what it runs now.
Player counts
How does My Private PvE Server rank against other Rust servers?
Player hours over the last seven days put My Private PvE Server at #7,707: a place in the top 35% of all ranked servers.
How busy is My Private PvE Server?
No current count exists for My Private PvE Server; it was last seen 3 hours ago. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 02:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on My Private PvE Server?
The name of My Private PvE Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does My Private PvE Server run?
The game generates the map on My Private PvE Server, which is procedural.
Joining the server
How do I join My Private PvE Server?
Enter client.connect 99.145.172.27:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.