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Exhibit no. 15,344Acc. 2026.15344

Roach Squad

Rust server · in the archive since 18 September 2026

Online 99.114.178.53:28015 checked 10m ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe14d agoWed 14 Oct, 17:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:30 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202617:20 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202605:15 UTC39d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    25.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Roach Squad mean?

The game's server browser reads these tags published by Roach Squad: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Roach Squad?

The Rust Server History lists that feature Roach Squad are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Roach Squad run smoothly?

Averaged over the last 48 hours: 159 server fps, with 120 the lowest. Buildings, deployables and everything else in the world came to as many as 111,204 entities. Memory use peaked at 5,736 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Roach Squad run?

Rust network protocol 2634 and build 167781 is the build Roach Squad runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Roach Squad online, and how reliable is it?

The live count shows Roach Squad online right now. About 14 days 4 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is Roach Squad located?

No region is published by Roach Squad. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 99.114.178.53:28015 as the address.

Wipe history

What does wipe day look like on Roach Squad?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Roach Squad?

The record holds too few of Roach Squad's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 6 hours ago its current world was made.

Player counts

How does Roach Squad rank against other Rust servers?

Over seven days of player hours, Roach Squad ranks #15,344, inside the top 69% of all ranked servers.

How busy is Roach Squad?

Against 100 slots, Roach Squad records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on Roach Squad?

The name of Roach Squad carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Roach Squad run?

Seed 6738, size 4,500: such is the procedural map Roach Squad runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Roach Squad?

Entering client.connect 99.114.178.53:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.