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Watkins Rust server | Powered by Electro

Rust server · in the archive since 13 September 2026

Offline 98.97.35.53:28015 checked 44d ago

To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank–score 0
Last wipe52d agoFri 4 Sep, 22:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Watkins Rust server | Powered by Electro mean?

You can see the tags Watkins Rust server | Powered by Electro publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Watkins Rust server | Powered by Electro?

The Rust Server History lists that feature Watkins Rust server | Powered by Electro are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Watkins Rust server | Powered by Electro run?

Rust network protocol 2633 and build 163207 is the build Watkins Rust server | Powered by Electro runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Offline now, Watkins Rust server | Powered by Electro was last seen 44 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Watkins Rust server | Powered by Electro located?

No region is published by Watkins Rust server | Powered by Electro. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 98.97.35.53:28015 as the address.

Wipe record

What is the wipe schedule on Watkins Rust server | Powered by Electro?

Its rhythm is not yet clear: too few of Watkins Rust server | Powered by Electro's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 52 days 18 hours ago.

Population

How busy is Watkins Rust server | Powered by Electro?

The last sighting of Watkins Rust server | Powered by Electro in the live count was 44 days 5 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Watkins Rust server | Powered by Electro?

No gather rate is stated in the name of Watkins Rust server | Powered by Electro. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Watkins Rust server | Powered by Electro run?

Generated by the game, the map on Watkins Rust server | Powered by Electro is procedural.

Joining the server

How do I join Watkins Rust server | Powered by Electro?

Press F1 in Rust to open the console, then enter client.connect 98.97.35.53:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs163207
Build The game build is 163207.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.