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Exhibit no. 15,905Acc. 2026.15905

Watkins Rust server | Powered by Electro

Rust server · in the archive since 1 October 2026

Offline 98.97.33.19:28015 checked 26d ago

To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,905top 70%
Last wipe26d agoThu 1 Oct, 20:03 UTC · no schedule published
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 11:01 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:03 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Watkins Rust server | Powered by Electro mean?

These tags from Watkins Rust server | Powered by Electro, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Watkins Rust server | Powered by Electro?

The Rust Server History lists that feature Watkins Rust server | Powered by Electro are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Watkins Rust server | Powered by Electro run?

The recorded build for Watkins Rust server | Powered by Electro is Rust network protocol 2634 and build 166494 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Watkins Rust server | Powered by Electro was last seen 26 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.

Where is Watkins Rust server | Powered by Electro located?

No region is published by Watkins Rust server | Powered by Electro. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 98.97.33.19:28015.

Wipe history

What does wipe day look like on Watkins Rust server | Powered by Electro?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Watkins Rust server | Powered by Electro?

Once a month Watkins Rust server | Powered by Electro wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 26 days 15 hours ago.

Player record

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

The last seven days of player hours place Watkins Rust server | Powered by Electro at #15,905, among the top 70% of all ranked servers.

How busy is Watkins Rust server | Powered by Electro?

The last sighting of Watkins Rust server | Powered by Electro in the live count was 26 days ago; it is offline now.

Rules, map

What are the rules and settings on Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Watkins Rust server | Powered by Electro run?

Generated by the game, the map on Watkins Rust server | Powered by Electro is procedural.

How to join

How do I join Watkins Rust server | Powered by Electro?

Press F1 in Rust to open the console, then enter client.connect 98.97.33.19:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.