This server publishes no banner
Exhibit no. 15,310Acc. 2026.15310
<SERVER_NAME>
Rust server · in the archive since 18 October 2026
Offline 98.97.14.195:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on <SERVER_NAME> mean?
The game's server browser reads these tags published by <SERVER_NAME>: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include <SERVER_NAME>?
The Rust Server History lists that feature <SERVER_NAME> are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does <SERVER_NAME> run?
On Linux, <SERVER_NAME> runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.
Is <SERVER_NAME> online, and how reliable is it?
The record shows <SERVER_NAME> offline at this moment, last seen 9 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 18 October 2026.
Where is <SERVER_NAME> located?
There is no region published by <SERVER_NAME>. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 98.97.14.195:28015 as the address.
Wipe log
What is the wipe schedule on <SERVER_NAME>?
The record holds too few of <SERVER_NAME>'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 3 hours ago, the current world is what it runs now.
Player record
How does <SERVER_NAME> rank against other Rust servers?
Player hours over the last seven days put <SERVER_NAME> at #15,310: a place in the top 70% of all ranked servers.
How busy is <SERVER_NAME>?
<SERVER_NAME> is offline at present, having last been seen 9 days 18 hours ago.
Map and rules
What are the rules and settings on <SERVER_NAME>?
No gather rate is stated in the name of <SERVER_NAME>. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does <SERVER_NAME> run?
A procedural map is what <SERVER_NAME> runs; the game generates it.
Joining the server
How do I join <SERVER_NAME>?
Enter client.connect 98.97.14.195:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.