This server publishes no banner
Exhibit no. 15,388Acc. 2026.15388
<SERVER_NAME>
Rust server · in the archive since 22 October 2026
Offline 98.97.13.53:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on <SERVER_NAME> mean?
These tags from <SERVER_NAME>, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include <SERVER_NAME>?
The Rust Server History lists that feature <SERVER_NAME> are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does <SERVER_NAME> run?
On Linux, <SERVER_NAME> runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is <SERVER_NAME> online, and how reliable is it?
<SERVER_NAME> was last seen 5 days 7 hours ago and is offline right now. Of 96 hours in the last 4 full days, 0 were up: 0% of the time. 22 October 2026 is when Rust Server History first saw it.
Where is <SERVER_NAME> located?
No region is published by <SERVER_NAME>. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 98.97.13.53:28015 as the address.
Wipe record
What is the wipe schedule on <SERVER_NAME>?
The record holds too few of <SERVER_NAME>'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 20 hours ago, the current world is what it runs now.
Player counts
How does <SERVER_NAME> rank against other Rust servers?
Over seven days of player hours, <SERVER_NAME> ranks #15,388, inside the top 70% of all ranked servers.
How busy is <SERVER_NAME>?
<SERVER_NAME> is offline at present, having last been seen 5 days 7 hours ago. Stored history gives a seven-day average of 0 players.
Map and rules
What are the rules and settings on <SERVER_NAME>?
The name of <SERVER_NAME> carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does <SERVER_NAME> run?
A procedural map is what <SERVER_NAME> runs; the game generates it.
Joining the server
How do I join <SERVER_NAME>?
Entering client.connect 98.97.13.53:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.