Open every day, at every hour Admission free 11,880 servers and 89,250 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,388Acc. 2026.15388

<SERVER_NAME>

Rust server · in the archive since 22 October 2026

Offline 98.97.13.53:28015 checked 5d ago

To visit
Players now 0/ ?
7-day average0peak –
Rank#15,388top 70%
Last wipe25d agoThu 1 Oct, 23:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on <SERVER_NAME> mean?

These tags from <SERVER_NAME>, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include <SERVER_NAME>?

The Rust Server History lists that feature <SERVER_NAME> are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does <SERVER_NAME> run?

On Linux, <SERVER_NAME> runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is <SERVER_NAME> online, and how reliable is it?

<SERVER_NAME> was last seen 5 days 7 hours ago and is offline right now. Of 96 hours in the last 4 full days, 0 were up: 0% of the time. 22 October 2026 is when Rust Server History first saw it.

Where is <SERVER_NAME> located?

No region is published by <SERVER_NAME>. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 98.97.13.53:28015 as the address.

Wipe record

What is the wipe schedule on <SERVER_NAME>?

The record holds too few of <SERVER_NAME>'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 20 hours ago, the current world is what it runs now.

Player counts

How does <SERVER_NAME> rank against other Rust servers?

Over seven days of player hours, <SERVER_NAME> ranks #15,388, inside the top 70% of all ranked servers.

How busy is <SERVER_NAME>?

<SERVER_NAME> is offline at present, having last been seen 5 days 7 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on <SERVER_NAME>?

The name of <SERVER_NAME> carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does <SERVER_NAME> run?

A procedural map is what <SERVER_NAME> runs; the game generates it.

Joining the server

How do I join <SERVER_NAME>?

Entering client.connect 98.97.13.53:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.