This server publishes no banner
Exhibit no. 6,699Acc. 2026.6699
Local Practice Server
Rust server · in the archive since 25 October 2026
Offline 98.96.17.130:28015 checked 9h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Practice Server mean?
The game's server browser reads these tags published by Local Practice Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Local Practice Server?
The Rust Server History lists that feature Local Practice Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does Local Practice Server run?
The recorded build for Local Practice Server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local Practice Server online, and how reliable is it?
Local Practice Server was last seen 9 hours ago and is offline right now. Of 48 hours in the last 2 full days, 27 were up: 56% of the time. First seen by Rust Server History on 25 October 2026.
Where is Local Practice Server located?
There is no region published by Local Practice Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 98.96.17.130:28015.
Wipe history
What is the wipe schedule on Local Practice Server?
The record holds too few of Local Practice Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 4 hours ago, the current world is what it runs now.
Player record
How does Local Practice Server rank against other Rust servers?
The last seven days of player hours place Local Practice Server at #6,699, among the top 30% of all ranked servers.
How busy is Local Practice Server?
No current count exists for Local Practice Server; it was last seen 9 hours ago. The seven-day average stands at 0 players; the peak is 1. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Local Practice Server?
You will not find a gather rate in the name of Local Practice Server. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does Local Practice Server run?
Generated by the game, the map on Local Practice Server is procedural.
Joining the server
How do I join Local Practice Server?
Enter client.connect 98.96.17.130:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.