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Exhibit no. 15,291Acc. 2026.15291

Steve's Home Server

Rust server · in the archive since 8 October 2026

Offline 98.4.202.64:28015 checked 8d ago

To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,291top 69%
Last wipe19d agoThu 8 Oct, 00:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Steve's Home Server mean?

You can see the tags Steve's Home Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): Build number: 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Steve's Home Server?

These Rust Server History lists include Steve's Home Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Steve's Home Server run?

Rust network protocol 2634 and build 167058 is the build Steve's Home Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Steve's Home Server online, and how reliable is it?

The record shows Steve's Home Server offline at this moment, last seen 8 days 11 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 8 October 2026.

Where is Steve's Home Server located?

You will find no region published by Steve's Home Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 98.4.202.64:28015.

Wipe record

What is the wipe schedule on Steve's Home Server?

Its rhythm is not yet clear: too few of Steve's Home Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 19 days 17 hours ago, the current world is what it runs now.

Player record

How does Steve's Home Server rank against other Rust servers?

The last seven days of player hours place Steve's Home Server at #15,291, among the top 69% of all ranked servers.

How busy is Steve's Home Server?

Steve's Home Server is offline at present, having last been seen 8 days 11 hours ago.

Map and rules

What are the rules and settings on Steve's Home Server?

The name of Steve's Home Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Steve's Home Server run?

Generated by the game, the map on Steve's Home Server is procedural.

Joining the server

How do I join Steve's Home Server?

Press F1 in Rust to open the console, then enter client.connect 98.4.202.64:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167058
Build Build number: 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.