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Exhibit no. 15,025Acc. 2026.15025
Project Lamro
Rust server · in the archive since 13 September 2026
Offline 98.26.215.69:28015 checked 45d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 14 Sep04:41
a wipe on recordthe monthly force wipeexpectedlast seen, 14 Sep 2026, 16:36 UTCAll times UTC.
The record of each wipe
-
Mon 14 Sep 202604:41 UTC45d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Project Lamro mean?
These tags from Project Lamro, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Project Lamro?
These Rust Server History lists include Project Lamro: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Project Lamro run?
Rust network protocol 2633 and build 163794 is the build Project Lamro runs, on Linux. The protocol must match to join, and Steam handles that update.
Is Project Lamro online, and how reliable is it?
Project Lamro was last seen 45 days 5 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Project Lamro located?
There is no region published by Project Lamro. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 98.26.215.69:28015.
Wipe record
What does wipe day look like on Project Lamro?
At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Project Lamro?
Its rhythm is not yet clear: too few of Project Lamro's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 45 days 17 hours ago its current world was made.
Population
How does Project Lamro rank against other Rust servers?
Over seven days of player hours, Project Lamro ranks #15,025, inside the top – of all ranked servers.
How busy is Project Lamro?
No current count exists for Project Lamro; it was last seen 45 days 5 hours ago.
Map and rules
What are the rules and settings on Project Lamro?
The name of Project Lamro carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does Project Lamro run?
A procedural map is what Project Lamro runs; the game generates it.
Joining the server
How do I join Project Lamro?
Entering client.connect 98.26.215.69:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.