The server's own banner, as it publishes it
Exhibit no. 5,912Acc. 2026.5912
RUSTARDED Zombie Hell Hordes • US
Rust server · in the archive since 13 September 2026
Online 98.247.137.177:30015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep18:23 1 Oct18:21 · FW 15 Oct23:20 16 Oct12:03 18 Oct22:29 1 Nov22:29 5 Nov19:00 · FW 15 Nov22:29 29 Nov22:29 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:50 UTCAll times UTC.
The record of each wipe
-
Sun 18 Oct 202622:29 UTC11d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct 202612:03 UTC13d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
-
Thu 15 Oct 202623:20 UTC14d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Thu 1 Oct 202618:21 UTC FW28d ago
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 14.2 days
- Players before
- 0
-
Thu 17 Sep 202618:23 UTC42d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 22:29 UTC, in 2d 22h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 22hSun 1 Nov, 22:29 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 16d 22hSun 15 Nov, 22:29 UTC
- 30d 22hSun 29 Nov, 22:29 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RUSTARDED Zombie Hell Hordes • US mean?
These tags from RUSTARDED Zombie Hell Hordes • US, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp42 (Max players): The server holds 42 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RUSTARDED Zombie Hell Hordes • US?
These Rust Server History lists include RUSTARDED Zombie Hell Hordes • US: Modded Rust servers: the record, Rust servers with zombies in the name and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server entry
Does RUSTARDED Zombie Hell Hordes • US run smoothly?
Across the last 48 hours it averaged 136 server fps; the low was 105. As many as 77,863 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,568 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does RUSTARDED Zombie Hell Hordes • US run?
On Linux, RUSTARDED Zombie Hell Hordes • US runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RUSTARDED Zombie Hell Hordes • US online, and how reliable is it?
At this moment RUSTARDED Zombie Hell Hordes • US is online. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 130 were up: 77% of the time. First seen by Rust Server History on 13 September 2026.
Where is RUSTARDED Zombie Hell Hordes • US located?
No region tag is published by RUSTARDED Zombie Hell Hordes • US, but its name points to North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 98.247.137.177:30015.
Wipe log
What does wipe day look like on RUSTARDED Zombie Hell Hordes • US?
An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.
What is the wipe schedule on RUSTARDED Zombie Hell Hordes • US?
The prediction follows its tag, as too few of RUSTARDED Zombie Hell Hordes • US's wipes are on record to confirm its schedule. Due on Sunday 1 November at 22:29 UTC is its next wipe. The world it runs now dates from 11 days 1 hours ago. Its tags carry a wipe schedule of every two weeks.
Player counts
How does RUSTARDED Zombie Hell Hordes • US rank against other Rust servers?
Player hours over the last seven days put RUSTARDED Zombie Hell Hordes • US at #5,912: a place in the top 27% of all ranked servers.
How busy is RUSTARDED Zombie Hell Hordes • US?
Of its 42 slots, RUSTARDED Zombie Hell Hordes • US currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 1 players at 12:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on RUSTARDED Zombie Hell Hordes • US?
No gather rate is stated in the name of RUSTARDED Zombie Hell Hordes • US. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does RUSTARDED Zombie Hell Hordes • US run?
Generated by the game at size 6,000 with seed 1337, the map on RUSTARDED Zombie Hell Hordes • US is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Bigly World.
Join record
How do I join RUSTARDED Zombie Hell Hordes • US?
Press F1 in Rust to open the console, then enter client.connect 98.247.137.177:30015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/dxQB3h2TvB.
The label explained
Server tags
What each tag this server publishes means.
Published as mp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp42
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.