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Exhibit no. 12,288Acc. 2026.12288

My Untitled Rust Server

Rust server · in the archive since 25 September 2026

Offline 98.165.218.113:28015 checked 26d ago

To visit
Players now 2/ 500
0% full
7-day average0peak –
Rank#12,288top 54%
Last wipe27d agoThu 1 Oct, 23:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 03:16 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:57 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Fri 25 Sep 202602:13 UTC34d ago
    Peak
    2
    Crowd
    held half
    Lasted
    6.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct4 Oct7 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads these tags published by My Untitled Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Untitled Rust Server?

The Rust Server History lists that feature My Untitled Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does My Untitled Rust Server run?

On Windows, My Untitled Rust Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Untitled Rust Server online, and how reliable is it?

Offline now, My Untitled Rust Server was last seen 26 days ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 25 September 2026.

Where is My Untitled Rust Server located?

You will find no region published by My Untitled Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 98.165.218.113:28015.

Wipe history

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes drew an average of 2 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on My Untitled Rust Server?

Its rhythm is not yet clear: too few of My Untitled Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 4 hours ago its current world was made.

Player counts

How does My Untitled Rust Server rank against other Rust servers?

Player hours over the last seven days put My Untitled Rust Server at #12,288: a place in the top 54% of all ranked servers.

How busy is My Untitled Rust Server?

The last sighting of My Untitled Rust Server in the live count was 26 days ago; it is offline now.

Rules, map

What are the rules and settings on My Untitled Rust Server?

No gather rate is stated in the name of My Untitled Rust Server. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does My Untitled Rust Server run?

Generated by the game, the map on My Untitled Rust Server is procedural.

Joining the server

How do I join My Untitled Rust Server?

Press F1 in Rust to open the console, then enter client.connect 98.165.218.113:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.