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Exhibit no. 10,656Acc. 2026.10656

Tunip's Private Server

Rust server · in the archive since 5 October 2026

Offline 98.150.189.250:28015 checked 3d ago

To visit
Players now 0/ 500
0% full
7-day average0peak 1
Rank#10,656top 48%
Last wipe23d agoMon 5 Oct, 14:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct26 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Tunip's Private Server mean?

You can see the tags Tunip's Private Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Tunip's Private Server?

The Rust Server History lists that feature Tunip's Private Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Tunip's Private Server run?

Rust network protocol 2635 and build 168909 is the build Tunip's Private Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Tunip's Private Server online, and how reliable is it?

Tunip's Private Server was last seen 3 days 23 hours ago and is offline right now. It was up for 7 of 168 hours in the last 7 full days, 4% of the time. The first sighting by Rust Server History was on 5 October 2026.

Where is Tunip's Private Server located?

No region is published by Tunip's Private Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 98.150.189.250:28015.

Wipe history

What is the wipe schedule on Tunip's Private Server?

The rhythm of Tunip's Private Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 23 hours ago its current world was made.

Population

How does Tunip's Private Server rank against other Rust servers?

Over seven days of player hours, Tunip's Private Server ranks #10,656, inside the top 48% of all ranked servers.

How busy is Tunip's Private Server?

Tunip's Private Server is offline at present, having last been seen 3 days 23 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on Tunip's Private Server?

No gather rate is stated in the name of Tunip's Private Server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Tunip's Private Server run?

The game generates the map on Tunip's Private Server, which is procedural.

Join record

How do I join Tunip's Private Server?

Press F1 in Rust to open the console, then enter client.connect 98.150.189.250:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.