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Exhibit no. 1,907Acc. 2026.1907

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly

Rust server · in the archive since 14 October 2026

Online 98.142.11.17:25565 checked 6m ago

2x moddedoxide
To visit
Players now 1/ 100
1% full
7-day average3peak 10
Rank#1,907top 9%
Last wipe15d agoWed 14 Oct, 06:32 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202605:10 UTC15d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
02.557.51014:0022:0006:0020:0004:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040014:0022:0006:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly mean?

You can see the tags The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

These Rust Server History lists include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server record

Does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run smoothly?

139 server fps on average over the last 48 hours, never below 95. Buildings, deployables and everything else in the world came to as many as 115,812 entities. The highest memory use was 3,540 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?

The recorded build for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly online, and how reliable is it?

The live count shows The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly online right now. The uptime it reports puts the last restart at about 15 hours ago. It was up for 162 of 168 hours in the last 7 full days, 96% of the time. The first sighting by Rust Server History was on 14 October 2026.

Where is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly located?

You will find no region published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 98.142.11.17:25565 as the address.

Wipe history

What does wipe day look like on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

An average peak of 6 players was drawn by its recent wipes. 43 hours into the latest wipe the crowd peaked.

What is the wipe schedule on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The record holds too few of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 15 days 6 hours ago, the current world is what it runs now.

Population

How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly rank against other Rust servers?

Over seven days of player hours, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly ranks #1,907, inside the top 9% of all ranked servers.

How busy is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Against 100 slots, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly records 1 players right now. Stored history gives a seven-day average of 3 players and a peak of 10. An average of 8 players at 21:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

You can read a 2x gather rate in the name of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?

Seed 1337, size 4,000: such is the procedural map The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

How to join

How do I join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Press F1 in Rust to open the console, then enter client.connect 98.142.11.17:25565 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.