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Exhibit no. 15,960Acc. 2026.15960

EMC #189 capture (local)

Rust server · in the archive since 1 November 2026

Offline 97.71.37.190:28015 checked 2d ago

To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,960top 70%
Last wipe14d agoTue 20 Oct, 23:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on EMC #189 capture (local) mean?

The game's server browser reads these tags published by EMC #189 capture (local): gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include EMC #189 capture (local)?

These Rust Server History lists include EMC #189 capture (local): Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does EMC #189 capture (local) run?

The recorded build for EMC #189 capture (local) is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is EMC #189 capture (local) online, and how reliable is it?

The record shows EMC #189 capture (local) offline at this moment, last seen 2 days 17 hours ago. It was up for 0 of 48 hours in the last 2 full days, 0% of the time. The first sighting by Rust Server History was on 1 November 2026.

Where is EMC #189 capture (local) located?

There is no region published by EMC #189 capture (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 97.71.37.190:28015 as the address.

Wipe record

What is the wipe schedule on EMC #189 capture (local)?

Its rhythm is not yet clear: too few of EMC #189 capture (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 15 hours ago, the current world is what it runs now.

Player counts

How does EMC #189 capture (local) rank against other Rust servers?

Over seven days of player hours, EMC #189 capture (local) ranks #15,960, inside the top 70% of all ranked servers.

How busy is EMC #189 capture (local)?

EMC #189 capture (local) is offline at present, having last been seen 2 days 17 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on EMC #189 capture (local)?

The name of EMC #189 capture (local) carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does EMC #189 capture (local) run?

A procedural map is what EMC #189 capture (local) runs; the game generates it.

Joining the server

How do I join EMC #189 capture (local)?

Entering client.connect 97.71.37.190:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.