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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,519Acc. 2026.15519

Server

Rust server, NA · in the archive since 27 September 2026

Offline NA 97.190.68.31:28015 checked 15d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,519top 71% · #1557 in NA
Last wipe24d agoSat 3 Oct, 21:54 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202621:54 UTC24d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep1 Oct6 Oct10 Oct15 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Server mean?

The game's server browser reads these tags published by Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Server?

The Rust Server History lists that feature Server are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Server run?

On Windows, Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Server online, and how reliable is it?

The record shows Server offline at this moment, last seen 15 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is Server located?

With its NA tag, Server lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 97.190.68.31:28015.

Wipe log

What does wipe day look like on Server?

An average peak of 5 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Server?

The rhythm of Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 5 hours ago its current world was made.

Player record

How does Server rank against other Rust servers?

Server ranks #15,519 on seven-day player hours: top 71% overall and #1,557 in North America.

How busy is Server?

No current count exists for Server; it was last seen 15 days 12 hours ago.

Map and rules

What are the rules and settings on Server?

No gather rate is stated in the name of Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Server run?

Seed 39084899, size 4,500: such is the procedural map Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Server?

Press F1 in Rust to open the console, then enter client.connect 97.190.68.31:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/hpfshRjDPq is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.