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Exhibit no. 15,397Acc. 2026.15397

Rusty's Lab

Rust server · in the archive since 28 September 2026

Offline 96.49.168.179:28015 checked 17d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,397top 70%
Last wipe24d agoMon 5 Oct, 01:23 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 05:35 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202600:44 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202621:57 UTC26d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct11 Oct15 Oct19 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rusty's Lab mean?

You can see the tags Rusty's Lab publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rusty's Lab?

These Rust Server History lists include Rusty's Lab: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Rusty's Lab run?

Rust network protocol 2634 and build 166652 is the build Rusty's Lab runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rusty's Lab online, and how reliable is it?

The record shows Rusty's Lab offline at this moment, last seen 17 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 28 September 2026.

Where is Rusty's Lab located?

You will find no region published by Rusty's Lab. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 96.49.168.179:28015 as the address.

Wipe record

What does wipe day look like on Rusty's Lab?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rusty's Lab?

The rhythm of Rusty's Lab cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 24 days 7 hours ago.

Population

How does Rusty's Lab rank against other Rust servers?

Player hours over the last seven days put Rusty's Lab at #15,397: a place in the top 70% of all ranked servers.

How busy is Rusty's Lab?

No current count exists for Rusty's Lab; it was last seen 17 days 2 hours ago.

Rules, map

What are the rules and settings on Rusty's Lab?

The name of Rusty's Lab carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Rusty's Lab run?

The game generates the map on Rusty's Lab, which is procedural.

How to join

How do I join Rusty's Lab?

Press F1 in Rust to open the console, then enter client.connect 96.49.168.179:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.