Open every day, at every hour Admission free 11,880 servers and 96,217 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,405Acc. 2026.15405

My Server Name

Rust server · in the archive since 16 September 2026

Offline 95.91.245.74:28015 checked 38d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,405no region published
Last wipe38d agoSat 19 Sep, 15:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Sep 2026, 15:41 UTCAll times UTC.

The record of each wipe

  1. Sat 19 Sep 202615:40 UTC38d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep 202616:18 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Thu 17 Sep 202612:32 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Server Name mean?

The game's server browser reads these tags published by My Server Name: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs164924 (Build): This server runs game build 164924; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server Name?

These Rust Server History lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does My Server Name run?

Rust network protocol 2633 and build 164924 is the build My Server Name runs, on Windows. The protocol must match to join, and Steam handles that update.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 38 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is My Server Name located?

No region is published by My Server Name. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 95.91.245.74:28015.

Wipe history

What does wipe day look like on My Server Name?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 38 days 2 hours ago.

Player counts

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #15,405, among the top – of all ranked servers.

How busy is My Server Name?

The last sighting of My Server Name in the live count was 38 days 2 hours ago; it is offline now.

Rules, map

What are the rules and settings on My Server Name?

The name of My Server Name carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does My Server Name run?

A procedural map is what My Server Name runs; the game generates it.

Joining the server

How do I join My Server Name?

Enter client.connect 95.91.245.74:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs164924
Build This server runs game build 164924.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.