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Exhibit no. 13,412Acc. 2026.13412
Rust Solo - Seven Nights
Rust server · in the archive since 9 October 2026
Offline 95.90.189.103:28025 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
9 Oct Last seen 9 Oct21:54 10 Oct16:02
a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 17:50 UTCAll times UTC.
The record of each wipe
-
Sat 10 Oct 202616:02 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 9 Oct 202621:54 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Rust Solo - Seven Nights mean?
You can see the tags Rust Solo - Seven Nights publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust Solo - Seven Nights?
The Rust Server History lists that feature Rust Solo - Seven Nights are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Rust Solo - Seven Nights run?
The recorded build for Rust Solo - Seven Nights is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Solo - Seven Nights online, and how reliable is it?
The record shows Rust Solo - Seven Nights offline at this moment, last seen 11 days 6 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 9 October 2026 is when Rust Server History first saw it.
Where is Rust Solo - Seven Nights located?
No region is published by Rust Solo - Seven Nights. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 95.90.189.103:28025.
Wipe history
What does wipe day look like on Rust Solo - Seven Nights?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on Rust Solo - Seven Nights?
The record holds too few of Rust Solo - Seven Nights's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 8 hours ago its current world was made.
Population
How does Rust Solo - Seven Nights rank against other Rust servers?
Player hours over the last seven days put Rust Solo - Seven Nights at #13,412: a place in the top 62% of all ranked servers.
How busy is Rust Solo - Seven Nights?
Rust Solo - Seven Nights is offline at present, having last been seen 11 days 6 hours ago.
Rules, map
What are the rules and settings on Rust Solo - Seven Nights?
The name of Rust Solo - Seven Nights carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.
Which map does Rust Solo - Seven Nights run?
Generated by the game, the map on Rust Solo - Seven Nights is procedural.
Join record
How do I join Rust Solo - Seven Nights?
Entering client.connect 95.90.189.103:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.