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Exhibit no. 7,615Acc. 2026.7615

s2

Rust server · in the archive since 13 September 2026

Offline 95.70.185.216:28015 checked 8h ago

To visit
Players now 0/ 10
0% full
7-day average1peak 1
Rank#7,615top 34%
Last wipe10d agoSat 17 Oct, 05:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 13:15 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202605:55 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct 202601:48 UTC23d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    13.2 days
    Players before
    0
  3. Sat 3 Oct 202616:28 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75117:0018:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on s2 mean?

These tags from s2, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include s2?

These Rust Server History lists include s2: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does s2 run?

Rust network protocol 2635 and build 168909 is the build s2 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is s2 online, and how reliable is it?

Offline now, s2 was last seen 8 hours ago. Of 168 hours in the last 7 full days, 15 were up: 9% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is s2 located?

No region is published by s2. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.70.185.216:28015.

Wipe log

What does wipe day look like on s2?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on s2?

No next wipe can be predicted: s2 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 10 days 16 hours ago, the current world is what it runs now.

Population

How does s2 rank against other Rust servers?

Over seven days of player hours, s2 ranks #7,615, inside the top 34% of all ranked servers.

How busy is s2?

No current count exists for s2; it was last seen 8 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on s2?

No gather rate is stated in the name of s2. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does s2 run?

The game generates the map on s2, which is procedural.

Joining the server

How do I join s2?

Press F1 in Rust to open the console, then enter client.connect 95.70.185.216:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.