This server publishes no banner
Exhibit no. 13,233Acc. 2026.13233
EchoGSM
Rust server · in the archive since 20 September 2026
Offline 95.61.31.188:28015 checked 36d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on EchoGSM mean?
The game's server browser reads these tags published by EchoGSM: gmvanilla (Game mode): The mode here is vanilla survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include EchoGSM?
These Rust Server History lists include EchoGSM: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does EchoGSM run?
The recorded build for EchoGSM is Rust network protocol 2633 and build 164530 on Linux. Steam updates your game for you; joining needs the same protocol.
Is EchoGSM online, and how reliable is it?
EchoGSM was last seen 36 days 22 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 20 September 2026.
Where is EchoGSM located?
No region is published by EchoGSM. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 95.61.31.188:28015 as the address.
Wipe history
What is the wipe schedule on EchoGSM?
The rhythm of EchoGSM cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 38 days ago, the current world is what it runs now.
Population
How does EchoGSM rank against other Rust servers?
Player hours over the last seven days put EchoGSM at #13,233: a place in the top 58% of all ranked servers.
How busy is EchoGSM?
EchoGSM is offline at present, having last been seen 36 days 22 hours ago.
Rules and settings
What are the rules and settings on EchoGSM?
The name of EchoGSM carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.
Which map does EchoGSM run?
Generated by the game, the map on EchoGSM is procedural.
Join record
How do I join EchoGSM?
Press F1 in Rust to open the console, then enter client.connect 95.61.31.188:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.