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Exhibit no. 15,339Acc. 2026.15339

Majestat Development Server #2

Rust server, EU · in the archive since 12 October 2026

Offline EU 95.50.97.86:28915 checked 7d ago

vanillamoddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,339top 69% · #2570 in EU
Last wipe17d agoSun 11 Oct, 09:21 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Majestat Development Server #2 mean?

You can see the tags Majestat Development Server #2 publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Majestat Development Server #2?

The Rust Server History lists that feature Majestat Development Server #2 are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Majestat Development Server #2 run?

On Linux, Majestat Development Server #2 runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.

Is Majestat Development Server #2 online, and how reliable is it?

The record shows Majestat Development Server #2 offline at this moment, last seen 7 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 12 October 2026.

Where is Majestat Development Server #2 located?

In Europe, Majestat Development Server #2 lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 95.50.97.86:28915.

Wipe record

What is the wipe schedule on Majestat Development Server #2?

The record holds too few of Majestat Development Server #2's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 17 days 21 hours ago its current world was made.

Player counts

How does Majestat Development Server #2 rank against other Rust servers?

Majestat Development Server #2 takes #2,570 in Europe on seven-day player hours, with #15,339 overall and a place in the top 69% of all ranked servers.

How busy is Majestat Development Server #2?

The last sighting of Majestat Development Server #2 in the live count was 7 days 8 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Majestat Development Server #2?

You will not find a gather rate in the name of Majestat Development Server #2. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Majestat Development Server #2 run?

Generated by the game, the map on Majestat Development Server #2 is procedural.

How to join

How do I join Majestat Development Server #2?

Press F1 in Rust to open the console, then enter client.connect 95.50.97.86:28915 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.