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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,609Acc. 2026.13609

TEST

Rust server · in the archive since 3 October 2026

Offline 95.46.158.248:28015 checked 18d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,609top 61%
Last wipe24d agoSat 3 Oct, 08:54 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TEST mean?

You can see the tags TEST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TEST?

These Rust Server History lists include TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does TEST run?

The recorded build for TEST is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.

Is TEST online, and how reliable is it?

The record shows TEST offline at this moment, last seen 18 days 3 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 3 October 2026 is when Rust Server History first saw it.

Where is TEST located?

There is no region published by TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 95.46.158.248:28015 as the address.

Wipe record

What is the wipe schedule on TEST?

The record holds too few of TEST's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 9 hours ago.

Player record

How does TEST rank against other Rust servers?

The last seven days of player hours place TEST at #13,609, among the top 61% of all ranked servers.

How busy is TEST?

The last sighting of TEST in the live count was 18 days 3 hours ago; it is offline now.

Map and rules

What are the rules and settings on TEST?

No gather rate is stated in the name of TEST. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does TEST run?

The game generates the map on TEST, which is procedural.

Joining the server

How do I join TEST?

Press F1 in Rust to open the console, then enter client.connect 95.46.158.248:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.