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Exhibit no. 8,358Acc. 2026.8358

My Server Name

Rust server · in the archive since 30 September 2026

Offline 95.46.158.248:28015 checked 2d ago

To visit
Players now 1/ 500
0% full
7-day average1peak 1
Rank#8,358top 38%
Last wipe2d agoSun 25 Oct, 07:57 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 15:40 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202607:57 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202606:29 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    22.1 days
    Players before
    0
  3. Fri 2 Oct 202614:32 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Server Name mean?

The game's server browser reads these tags published by My Server Name: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server Name?

The Rust Server History lists that feature My Server Name are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 2 days ago. Of 168 hours in the last 7 full days, 8 were up: 5% of the time. First seen by Rust Server History on 30 September 2026.

Where is My Server Name located?

You will find no region published by My Server Name. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 95.46.158.248:28015.

Wipe log

What does wipe day look like on My Server Name?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 2 days 8 hours ago its current world was made.

Player record

How does My Server Name rank against other Rust servers?

Player hours over the last seven days put My Server Name at #8,358: a place in the top 38% of all ranked servers.

How busy is My Server Name?

No current count exists for My Server Name; it was last seen 2 days ago. A seven-day average of 1 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on My Server Name?

The name of My Server Name carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does My Server Name run?

Generated by the game, the map on My Server Name is procedural.

How to join

How do I join My Server Name?

Enter client.connect 95.46.158.248:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.