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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,931Acc. 2026.2931

ZONE57

Rust server · in the archive since 13 September 2026

Online 95.31.137.207:28015 checked 9m ago

teams off monthly wipes hardcore
To visit
Players now 4/ 50
8% full
7-day average1peak 5
Rank#2,931top 13%
Last wipe27d agoFri 2 Oct, 00:23 UTC · monthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202600:23 UTC27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs ZONE57?

The zone57.org hostname ZONE57 publishes is not used by any other server we track.

What do the server tags on ZONE57 mean?

The game's server browser reads these tags published by ZONE57: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp50 (Max players): 50 slots are set on this server; ts0 (Group limit): The server has teams switched off; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^h (Hardcore): This is hardcore, Facepunch's mode with fewer helpers and harsher survival. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ZONE57?

The Rust Server History lists that feature ZONE57 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly.

The record

Does ZONE57 run smoothly?

Averaged over the last 48 hours: 111 server fps, with 52 the lowest. As many as 211,481 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,327 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ZONE57 run?

The recorded build for ZONE57 is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is ZONE57 online, and how reliable is it?

The live count shows ZONE57 online right now. The uptime it reports puts the last restart at about 15 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is ZONE57 located?

You will find no region published by ZONE57. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 95.31.137.207:28015 as the address.

Wipe log

What does wipe day look like on ZONE57?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 28 hours after the wipe, the crowd peaked.

What is the wipe schedule on ZONE57?

Once a month ZONE57 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 16 hours ago. The tags list a monthly wipe schedule.

Player counts

How does ZONE57 rank against other Rust servers?

Player hours over the last seven days put ZONE57 at #2,931: a place in the top 13% of all ranked servers.

How busy is ZONE57?

4 players are on ZONE57 at present, from 50 slots. A seven-day average of 1 players is recorded, with a peak of 5. The busiest hour of the last 48 was 15:00 UTC, averaging 4 players.

Rules and settings

What are the rules and settings on ZONE57?

No gather rate is stated in the name of ZONE57. The entry carries no group limit. hardcore is the game mode, Facepunch's mode at its hardest. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does ZONE57 run?

A procedural map of size 6,000 is what ZONE57 runs, generated by the game.

Join record

How do I join ZONE57?

Press F1 in Rust to open the console, then enter client.connect 95.31.137.207:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp50
Max players 50 slots are set on this server.
ts0
Group limit The server has teams switched off.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^h
Hardcore This is hardcore, Facepunch's mode with fewer helpers and harsher survival.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.