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Exhibit no. 1,109Acc. 2026.1109

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Rust server · in the archive since 13 September 2026

Online 95.31.130.21:28021 checked 10m ago

5x biweekly wipes moddedoxidepve
To visit
Players now 3/ 200
2% full
7-day average8peak 21
Rank#1,109top 5%
Last wipe12d agoFri 16 Oct, 15:01 UTC · biweekly schedule
Next wipe1d 5hFri 30 Oct, 15:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:20 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202615:01 UTC12d ago
    Peak
    15
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Sat 3 Oct 202611:47 UTC25d ago
    Peak
    17
    Crowd
    held half
    Lasted
    13.1 days
    Players before
    5
  3. Thu 1 Oct 202617:49 UTC FW27d ago
    Peak
    16
    Crowd
    –
    Lasted
    1.7 days
    Players before
    9
  4. Sat 19 Sep 202609:32 UTC39d ago
    Peak
    13
    Crowd
    held half
    Lasted
    12.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

12.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
16wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 1d 5hFri 30 Oct, 15:01 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 15d 5hFri 13 Nov, 15:01 UTC
  4. 29d 5hFri 27 Nov, 15:01 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW
  6. 43d 5hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ mean?

You can see the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; jp1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

These Rust Server History lists include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: 5x Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Server entry

Does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run smoothly?

Across the last 48 hours it averaged 74 server fps; the low was 33. Buildings, deployables and everything else in the world came to as many as 199,697 entities. Memory use peaked at 6,793 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?

Rust network protocol 2635 and build 168909 is the build PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs, on Windows. The protocol must match to join, and Steam handles that update.

Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ online, and how reliable is it?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is listed as online now. Going by its reported uptime, it restarted about 5 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ located?

No region is published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 95.31.130.21:28021.

Wipe history

What does wipe day look like on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

At their busiest, its recent wipes drew an average of 16 players. 26 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The prediction follows its tag because the record holds too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes to confirm its schedule. On Friday 30 October at 15:01 UTC its next wipe is due. The world it runs now dates from 12 days 18 hours ago. Its tags carry a wipe schedule of every two weeks.

Player counts

How does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ rank against other Rust servers?

Over seven days of player hours, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ ranks #1,109, inside the top 5% of all ranked servers.

How busy is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

3 players are on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at present, from 200 slots. A seven-day average of 8 players is recorded, with a peak of 21. An average of 17 players at 13:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The name states a 5x gather rate for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?

Generated by the game at size 4,500 with seed 1903688584, the map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

How to join

How do I join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Enter client.connect 95.31.130.21:28021 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://mars.gamestores.app.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,jp1,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

jp1
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.