Open every day, at every hour Admission free 11,643 servers and 45,616 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,853Acc. 2026.15853

VerySecretRustProject

Rust server · in the archive since 22 September 2026

Offline 95.27.40.74:28005 checked 16d ago

To visit
Players now 0/ ?
7-day average0peak –
Rank#15,853top 72%
Last wipe16d agoSun 11 Oct, 01:50 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 01:55 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202601:50 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202619:20 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    7.3 days
    Players before
    0
  3. Tue 29 Sep 202614:30 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.2 days
    Players before
    0
  4. Tue 29 Sep 202608:10 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on VerySecretRustProject mean?

These tags from VerySecretRustProject, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include VerySecretRustProject?

The Rust Server History lists that feature VerySecretRustProject are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does VerySecretRustProject run?

Rust network protocol 2634 and build 166586 is the build VerySecretRustProject runs, on Windows. The protocol must match to join, and Steam handles that update.

Is VerySecretRustProject online, and how reliable is it?

Offline now, VerySecretRustProject was last seen 16 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 22 September 2026.

Where is VerySecretRustProject located?

No region is published by VerySecretRustProject. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 95.27.40.74:28005 as the address.

Wipe record

What does wipe day look like on VerySecretRustProject?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on VerySecretRustProject?

No next wipe can be predicted: VerySecretRustProject wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 16 days 23 hours ago, the current world is what it runs now.

Player counts

How does VerySecretRustProject rank against other Rust servers?

The last seven days of player hours place VerySecretRustProject at #15,853, among the top 72% of all ranked servers.

How busy is VerySecretRustProject?

VerySecretRustProject is offline at present, having last been seen 16 days 23 hours ago.

Rules, map

What are the rules and settings on VerySecretRustProject?

The name of VerySecretRustProject carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

How to join

How do I join VerySecretRustProject?

Press F1 in Rust to open the console, then enter client.connect 95.27.40.74:28005 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.