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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,288Acc. 2026.13288

Testing server

Rust server · in the archive since 15 September 2026

Offline 95.26.137.200:28015 checked 43d ago

teams off moddedoxidehardcore
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,288no region published
Last wipe44d agoMon 14 Sep, 15:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testing server mean?

These tags from Testing server, read by the game's server browser, are: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp1 (Max players): Slot count: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Testing server?

These Rust Server History lists include Testing server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Server record

Which version of Rust does Testing server run?

On Windows, Testing server runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing server online, and how reliable is it?

The record shows Testing server offline at this moment, last seen 43 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 15 September 2026 is when Rust Server History first saw it.

Where is Testing server located?

There is no region published by Testing server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 95.26.137.200:28015.

Wipe log

What is the wipe schedule on Testing server?

The record holds too few of Testing server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 44 days 19 hours ago.

Player counts

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #13,288, among the top – of all ranked servers.

How busy is Testing server?

The last sighting of Testing server in the live count was 43 days 22 hours ago; it is offline now.

Map and rules

What are the rules and settings on Testing server?

You will not find a gather rate in the name of Testing server. The entry carries no group limit. Under game mode, the entry reads hardcore, Facepunch's mode at its hardest. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Testing server run?

Generated by the game, the map on Testing server is procedural.

Join record

How do I join Testing server?

Enter client.connect 95.26.137.200:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp1
Max players Slot count: 1.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.