This server publishes no banner
Exhibit no. 10,855Acc. 2026.10855
my test server
Rust server · in the archive since 23 October 2026
Offline 95.25.134.167:28015 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Oct Last seen 24 Oct18:07
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 20:15 UTCAll times UTC.
The record of each wipe
-
Sat 24 Oct 202618:07 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on my test server mean?
These tags from my test server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): 15 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include my test server?
These Rust Server History lists include my test server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does my test server run?
The recorded build for my test server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is my test server online, and how reliable is it?
The record shows my test server offline at this moment, last seen 3 days 22 hours ago. It was up for 3 of 96 hours in the last 4 full days, 3% of the time. First seen by Rust Server History on 23 October 2026.
Where is my test server located?
No region is published by my test server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 95.25.134.167:28015.
Wipe history
What does wipe day look like on my test server?
1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on my test server?
The record holds too few of my test server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 23 hours ago its current world was made.
Population
How does my test server rank against other Rust servers?
Player hours over the last seven days put my test server at #10,855: a place in the top 49% of all ranked servers.
How busy is my test server?
No current count exists for my test server; it was last seen 3 days 22 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules, map
What are the rules and settings on my test server?
The name of my test server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does my test server run?
The game generates the map on my test server, which is procedural.
Join record
How do I join my test server?
Press F1 in Rust to open the console, then enter client.connect 95.25.134.167:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.