Open every day, at every hour Admission free 11,623 servers and 37,934 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,441Acc. 2026.12441

TEST

Rust server · in the archive since 22 October 2026

Offline 95.24.109.157:28015 checked 6d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#12,441top 56%
Last wipe6d agoThu 22 Oct, 15:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TEST mean?

These tags from TEST, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TEST?

These Rust Server History lists include TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does TEST run?

Rust network protocol 2634 and build 167781 is the build TEST runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is TEST online, and how reliable is it?

The record shows TEST offline at this moment, last seen 6 days 14 hours ago. Of 144 hours in the last 6 full days, 0 were up: 0% of the time. 22 October 2026 is when Rust Server History first saw it.

Where is TEST located?

No region is published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 95.24.109.157:28015.

Wipe record

What is the wipe schedule on TEST?

Its rhythm is not yet clear: too few of TEST's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 6 days 15 hours ago.

Player record

How does TEST rank against other Rust servers?

Over seven days of player hours, TEST ranks #12,441, inside the top 56% of all ranked servers.

How busy is TEST?

The last sighting of TEST in the live count was 6 days 14 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on TEST?

No gather rate is stated in the name of TEST. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does TEST run?

A procedural map is what TEST runs; the game generates it.

How to join

How do I join TEST?

Enter client.connect 95.24.109.157:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.