The server's own banner, as it publishes it
Exhibit no. 10,558Acc. 2026.10558
ТЕСТОВЫЙ СЕРВЕР || TEST SERVER
Rust server, EU · in the archive since 27 September 2026
Online EU 95.217.192.157:20510 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
27 Sep Now 4 Oct10:50 23 Oct11:12 30 Oct11:12 5 Nov19:00 · FW 6 Nov11:12 13 Nov11:12 20 Nov11:12 27 Nov11:12 3 Dec19:00 · FW 4 Dec11:12
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:10 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202611:12 UTC5d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 4 Oct 202610:50 UTC24d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 19 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 11:12 UTC, in 1d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 8hFri 30 Oct, 11:12 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 8d 8hFri 6 Nov, 11:12 UTC
- 15d 8hFri 13 Nov, 11:12 UTC
- 22d 8hFri 20 Nov, 11:12 UTC
- 29d 8hFri 27 Nov, 11:12 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 36d 8hFri 4 Dec, 11:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER mean?
These tags from ТЕСТОВЫЙ СЕРВЕР || TEST SERVER, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
The Rust Server History lists that feature ТЕСТОВЫЙ СЕРВЕР || TEST SERVER are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server entry
Does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER run smoothly?
Averaged over the last 48 hours: 240 server fps, with 239 the lowest. As many as 3,153 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,040 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER run?
The recorded build for ТЕСТОВЫЙ СЕРВЕР || TEST SERVER is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER online, and how reliable is it?
The live count shows ТЕСТОВЫЙ СЕРВЕР || TEST SERVER online right now. Going by its reported uptime, it restarted about 5 days 12 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 27 September 2026.
Where is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER located?
In Europe, ТЕСТОВЫЙ СЕРВЕР || TEST SERVER lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 95.217.192.157:20510 as the address.
Wipe record
What does wipe day look like on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
At their busiest, its recent wipes drew an average of 0 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
Its schedule cannot be confirmed from the record, too few of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER's wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 11:12 UTC is its next wipe. Made 5 days 15 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.
Player counts
How does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER rank against other Rust servers?
ТЕСТОВЫЙ СЕРВЕР || TEST SERVER ranks #10,558 on seven-day player hours: top 47% overall and #2,314 in Europe.
How busy is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
0 players are on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER at present, from 1 slots. The seven-day average stands at 0 players; the peak is 1.
Rules and settings
What are the rules and settings on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
No gather rate is stated in the name of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER run?
Seed 1337, size 3,100: such is the procedural map ТЕСТОВЫЙ СЕРВЕР || TEST SERVER runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
Joining the server
How do I join ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?
Entering client.connect 95.217.192.157:20510 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://hosting.alkad.org/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp1
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.