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The server's own banner, as it publishes it

Exhibit no. 7,650Acc. 2026.7650

Test server Neon Rust

Rust server, EU · in the archive since 13 September 2026

Online EU 95.217.192.152:20530 checked 2h ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#7,650top 34% · #2059 in EU
Last wipe13d agoThu 15 Oct, 09:21 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202609:21 UTC13d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202618:14 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    13.6 days
    Players before
    0
  3. Thu 1 Oct 202600:55 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  4. Wed 30 Sep 202614:20 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  5. Mon 21 Sep 202619:18 UTC37d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    8.8 days
    Players before
    0
  6. Tue 15 Sep 202618:29 UTC43d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6 days
    Players before
    0
  7. Tue 15 Sep 202612:28 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test server Neon Rust mean?

You can see the tags Test server Neon Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test server Neon Rust?

These Rust Server History lists include Test server Neon Rust: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does Test server Neon Rust run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. As many as 31,394 entities were in the world: buildings, deployables and the rest. Up to 2,126 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Test server Neon Rust run?

The recorded build for Test server Neon Rust is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Test server Neon Rust online, and how reliable is it?

The live count shows Test server Neon Rust online right now. Going by its reported uptime, it restarted about 4 days 21 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Test server Neon Rust located?

With its EU tag, Test server Neon Rust lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 95.217.192.152:20530 as the address.

Wipe history

What does wipe day look like on Test server Neon Rust?

An average peak of 2 players was drawn by its recent wipes. At 9 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Test server Neon Rust?

No next wipe can be predicted: Test server Neon Rust wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 13 days 10 hours ago its current world was made.

Player record

How does Test server Neon Rust rank against other Rust servers?

Seven days of player hours rank Test server Neon Rust at #7,650, in the top 34% of all ranked servers; within Europe it is #2,059.

How busy is Test server Neon Rust?

Against 50 slots, Test server Neon Rust records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 3.

Rules, map

What are the rules and settings on Test server Neon Rust?

You will not find a gather rate in the name of Test server Neon Rust. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Test server Neon Rust run?

A procedural map of size 2,500 with seed 9302025 is what Test server Neon Rust runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Test server Neon Rust?

Enter client.connect 95.217.192.152:20530 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://hosting.alkad.org/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.