Open every day, at every hour Admission free 11,837 servers and 92,814 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,519Acc. 2026.15519

Buzzland

Rust server · in the archive since 17 September 2026

Offline 95.156.213.17:10300 checked 17d ago

quad softcorepremium
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,519top 71%
Last wipe28d agoThu 1 Oct, 18:37 UTC · no schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 14:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:37 UTC FW28d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, and #609 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Buzzland mean?

These tags from Buzzland, read by the game's server browser, are: gmsoftcore (Game mode): This server runs softcore, the easier ruleset; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^q (Premium): The server admits only players holding Rust's premium status. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Buzzland?

The Rust Server History lists that feature Buzzland are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore and Premium; Server tag: Premium ^q; Group limit: Quad.

Server entry

Which version of Rust does Buzzland run?

On Windows, Buzzland runs Rust network protocol 2634 and build 167584. The protocol must match to join, and Steam handles that update.

Is Buzzland online, and how reliable is it?

The record shows Buzzland offline at this moment, last seen 17 days 6 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 17 September 2026.

Where is Buzzland located?

You will find no region published by Buzzland. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 95.156.213.17:10300.

Wipe history

What does wipe day look like on Buzzland?

An average peak of 2 players was drawn by its recent wipes. 33 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Buzzland?

The force wipe is the only wipe on Buzzland, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 2 hours ago its current world was made.

Player counts

How does Buzzland rank against other Rust servers?

Over seven days of player hours, Buzzland ranks #15,519, inside the top 71% of all ranked servers. Ranked against other quad servers, it stands at #609.

How busy is Buzzland?

Buzzland is offline at present, having last been seen 17 days 6 hours ago.

Map and rules

What are the rules and settings on Buzzland?

No gather rate is stated in the name of Buzzland. A group may hold 4 players at most (quad). softcore is the game mode, Facepunch's gentler mode, where you retain some loot. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The server admits only players holding Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does Buzzland run?

A procedural map of size 4,000 with seed 420420 is what Buzzland runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Buzzland?

Enter client.connect 95.156.213.17:10300 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. The server admits only players holding Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167584,^q,ts4

Game

gmsoftcore
Game mode This server runs softcore, the easier ruleset.
mp50
Max players The server holds 50 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.