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Exhibit no. 5,098Acc. 2026.5098
PVE-LiveRust (test)
Rust server · in the archive since 13 September 2026
Online 95.143.190.23:35003 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct15:16 3 Oct12:11 19 Oct15:29 28 Oct17:02 5 Nov19:00 · FW 11 Nov17:02 25 Nov17:02 3 Dec19:00 · FW 9 Dec17:02
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:55 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202617:02 UTC13h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Mon 19 Oct 202615:29 UTC9d ago
- Peak
- 5
- Crowd
- halved by day 3
- Lasted
- 9.1 days
- Players before
- 1
-
Sat 3 Oct 202612:11 UTC25d ago
- Peak
- 2
- Crowd
- halved by day 8
- Lasted
- 16.1 days
- Players before
- 0
-
Fri 2 Oct 202615:16 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 13d 10hWed 11 Nov, 17:02 UTC
- 27d 10hWed 25 Nov, 17:02 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 41d 10hWed 9 Dec, 17:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PVE-LiveRust (test) mean?
The game's server browser reads these tags published by PVE-LiveRust (test): gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts30 (Group limit): A team may hold no more than 30; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include PVE-LiveRust (test)?
The Rust Server History lists that feature PVE-LiveRust (test) are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
The record
Does PVE-LiveRust (test) run smoothly?
Averaged over the last 48 hours: 152 server fps, with 115 the lowest. As many as 74,872 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,868 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does PVE-LiveRust (test) run?
On Linux, PVE-LiveRust (test) runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is PVE-LiveRust (test) online, and how reliable is it?
At this moment PVE-LiveRust (test) is online. Going by its reported uptime, it restarted about 2 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is PVE-LiveRust (test) located?
There is no region published by PVE-LiveRust (test). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 95.143.190.23:35003.
Wipe history
What does wipe day look like on PVE-LiveRust (test)?
At their busiest, its recent wipes drew an average of 3 players. At 26 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5.5 the crowd fell to below half when it did not hold.
What is the wipe schedule on PVE-LiveRust (test)?
The prediction follows its tag, as too few of PVE-LiveRust (test)'s wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 13 hours ago. A wipe every two weeks is published in its tags.
Player record
How does PVE-LiveRust (test) rank against other Rust servers?
Over seven days of player hours, PVE-LiveRust (test) ranks #5,098, inside the top 23% of all ranked servers.
How busy is PVE-LiveRust (test)?
Of its 100 slots, PVE-LiveRust (test) currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 3. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on PVE-LiveRust (test)?
No gather rate is stated in the name of PVE-LiveRust (test). The group limit is 30 players. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does PVE-LiveRust (test) run?
Seed 457348898, size 3,500: such is the procedural map PVE-LiveRust (test) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join PVE-LiveRust (test)?
Press F1 in Rust to open the console, then enter client.connect 95.143.190.23:35003 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z
Game
gmrust
mp100
ts30
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.