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Exhibit no. 5,098Acc. 2026.5098

PVE-LiveRust (test)

Rust server · in the archive since 13 September 2026

Online 95.143.190.23:35003 checked 8m ago

biweekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak 3
Rank#5,098top 23%
Last wipe13h agoWed 28 Oct, 17:02 UTC · biweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:55 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202617:02 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 19 Oct 202615:29 UTC9d ago
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    9.1 days
    Players before
    1
  3. Sat 3 Oct 202612:11 UTC25d ago
    Peak
    2
    Crowd
    halved by day 8
    Lasted
    16.1 days
    Players before
    0
  4. Fri 2 Oct 202615:16 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

9.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5.5

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hWed 11 Nov, 17:02 UTC
  3. 27d 10hWed 25 Nov, 17:02 UTC
  4. 35d 12hThu 3 Dec, 19:00 UTCFW
  5. 41d 10hWed 9 Dec, 17:02 UTC

The first 48 hours of its last wipes

Mon 19 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5207:0016:0000:0009:0019:0004:00Wiped Wed 28 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020007:0016:0000:0009:0019:0004:00Wiped Wed 28 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on PVE-LiveRust (test) mean?

The game's server browser reads these tags published by PVE-LiveRust (test): gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts30 (Group limit): A team may hold no more than 30; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include PVE-LiveRust (test)?

The Rust Server History lists that feature PVE-LiveRust (test) are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

The record

Does PVE-LiveRust (test) run smoothly?

Averaged over the last 48 hours: 152 server fps, with 115 the lowest. As many as 74,872 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,868 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does PVE-LiveRust (test) run?

On Linux, PVE-LiveRust (test) runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is PVE-LiveRust (test) online, and how reliable is it?

At this moment PVE-LiveRust (test) is online. Going by its reported uptime, it restarted about 2 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is PVE-LiveRust (test) located?

There is no region published by PVE-LiveRust (test). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 95.143.190.23:35003.

Wipe history

What does wipe day look like on PVE-LiveRust (test)?

At their busiest, its recent wipes drew an average of 3 players. At 26 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on PVE-LiveRust (test)?

The prediction follows its tag, as too few of PVE-LiveRust (test)'s wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 13 hours ago. A wipe every two weeks is published in its tags.

Player record

How does PVE-LiveRust (test) rank against other Rust servers?

Over seven days of player hours, PVE-LiveRust (test) ranks #5,098, inside the top 23% of all ranked servers.

How busy is PVE-LiveRust (test)?

Of its 100 slots, PVE-LiveRust (test) currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 3. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 2 players.

Rules, map

What are the rules and settings on PVE-LiveRust (test)?

No gather rate is stated in the name of PVE-LiveRust (test). The group limit is 30 players. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does PVE-LiveRust (test) run?

Seed 457348898, size 3,500: such is the procedural map PVE-LiveRust (test) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join PVE-LiveRust (test)?

Press F1 in Rust to open the console, then enter client.connect 95.143.190.23:35003 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts30
Group limit A team may hold no more than 30.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.