Open every day, at every hour Admission free 11,884 servers and 96,402 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,571Acc. 2026.13571

PVE

Rust server · in the archive since 26 October 2026

Offline 95.129.166.28:28015 checked 1d ago

To visit
Players now 1/ 500
0% full
7-day average1peak 1
Rank#13,571top 61%
Last wipe6d agoWed 21 Oct, 04:01 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on PVE mean?

The game's server browser reads these tags published by PVE: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include PVE?

These Rust Server History lists include PVE: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does PVE run?

The recorded build for PVE is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is PVE online, and how reliable is it?

PVE was last seen 25 hours ago and is offline right now. 26 October 2026 is when Rust Server History first saw it.

Where is PVE located?

You will find no region published by PVE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 95.129.166.28:28015.

Wipe log

What is the wipe schedule on PVE?

Its rhythm is not yet clear: too few of PVE's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 6 days 13 hours ago its current world was made.

Player counts

How does PVE rank against other Rust servers?

Player hours over the last seven days put PVE at #13,571: a place in the top 61% of all ranked servers.

How busy is PVE?

No current count exists for PVE; it was last seen 25 hours ago. The seven-day average stands at 1 players; the peak is 1. An average of 1 players at 16:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on PVE?

The name of PVE carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does PVE run?

Generated by the game, the map on PVE is procedural.

How to join

How do I join PVE?

Enter client.connect 95.129.166.28:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.