The server's own banner, as it publishes it
Exhibit no. 2,467Acc. 2026.2467
Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S
Rust server · in the archive since 13 September 2026
Online 95.104.193.92:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 18 Sep16:32 1 Oct18:59 · FW 18 Oct17:24 1 Nov17:24 5 Nov19:00 · FW 15 Nov17:24 29 Nov17:24 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:05 UTCAll times UTC.
The record of each wipe
-
Sun 18 Oct 202617:24 UTC10d ago
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct 202618:59 UTC FW27d ago
- Peak
- 8
- Crowd
- halved by day 14
- Lasted
- 16.9 days
- Players before
- 2
-
Fri 18 Sep 202616:32 UTC40d ago
- Peak
- 12
- Crowd
- halved by day 8
- Lasted
- 13.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 17:24 UTC, in 3d 17h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 17hSun 1 Nov, 17:24 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 17d 17hSun 15 Nov, 17:24 UTC
- 31d 17hSun 29 Nov, 17:24 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S mean?
The game's server browser reads these tags published by Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?
The Rust Server History lists that feature Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S are: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server record
Does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run smoothly?
Across the last 48 hours it averaged 107 server fps; the low was 102. Buildings, deployables and everything else in the world came to as many as 126,851 entities. The highest memory use was 3,801 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run?
The recorded build for Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S online, and how reliable is it?
At this moment Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S is online. Going by its reported uptime, it restarted about 22 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S located?
There is no region published by Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 95.104.193.92:28015.
Wipe history
What does wipe day look like on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?
An average peak of 9 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 11 in those wipes where it didn't hold.
What is the wipe schedule on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?
The prediction follows its tag, as too few of Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S's wipes are on record to confirm its schedule. Due on Sunday 1 November at 17:24 UTC is its next wipe. 10 days 6 hours ago its current world was made. The tags list a wipe schedule of every two weeks.
Player record
How does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S rank against other Rust servers?
Player hours over the last seven days put Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S at #2,467: a place in the top 11% of all ranked servers.
How busy is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?
Of its 100 slots, Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S currently has 0 filled. A seven-day average of 2 players is recorded, with a peak of 7. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 3 players.
Rules, map
What are the rules and settings on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?
The name states a 2x gather rate for Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S. The group limit is 5 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run?
Seed 341614, size 4,750: such is the procedural map Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?
Enter client.connect 95.104.193.92:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptsw,$r?,v2635,^b,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp100
ts5
v2635
cs168909
ptsw
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.