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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,996Acc. 2026.15996

Test

Rust server · in the archive since 4 October 2026

Offline 94.50.188.19:28015 checked 25d ago

biweekly wipes moddedoxidepve
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe25d agoSun 4 Oct, 04:11 UTC · biweekly schedule
Next wipe2d 11hSun 1 Nov, 04:11 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Sunday 1 November, 04:11 UTC, in 2d 11h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test mean?

These tags from Test, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The record

Which version of Rust does Test run?

Rust network protocol 2634 and build 166652 is the build Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

Offline now, Test was last seen 25 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 4 October 2026 is when Rust Server History first saw it.

Where is Test located?

You will find no region published by Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 94.50.188.19:28015.

Wipe log

What is the wipe schedule on Test?

An estimate from biweekly: 14 days after its last wipe gives Test's next wipe. On Sunday 1 November at 04:11 UTC its next wipe is due. Made 25 days 12 hours ago, the current world is what it runs now. The tags list a wipe schedule of every two weeks.

Player counts

How does Test rank against other Rust servers?

Over seven days of player hours, Test ranks #15,996, inside the top 71% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 25 days 7 hours ago; it is offline now.

Rules, map

What are the rules and settings on Test?

No gather rate is stated in the name of Test. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

How to join

How do I join Test?

Enter client.connect 94.50.188.19:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.