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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,198Acc. 2026.13198

first_server

Rust server · in the archive since 23 September 2026

Offline 94.25.229.19:28015 checked 35d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,198top 60%
Last wipe39d agoSat 19 Sep, 18:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on first_server mean?

The game's server browser reads these tags published by first_server: gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include first_server?

The Rust Server History lists that feature first_server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does first_server run?

The recorded build for first_server is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is first_server online, and how reliable is it?

Offline now, first_server was last seen 35 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 23 September 2026.

Where is first_server located?

There is no region published by first_server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 94.25.229.19:28015.

Wipe history

What is the wipe schedule on first_server?

The rhythm of first_server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 39 days 6 hours ago.

Player counts

How does first_server rank against other Rust servers?

Over seven days of player hours, first_server ranks #13,198, inside the top 60% of all ranked servers.

How busy is first_server?

No current count exists for first_server; it was last seen 35 days 11 hours ago.

Rules, map

What are the rules and settings on first_server?

You will not find a gather rate in the name of first_server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does first_server run?

Generated by the game, the map on first_server is procedural.

Joining the server

How do I join first_server?

Press F1 in Rust to open the console, then enter client.connect 94.25.229.19:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.