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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,470Acc. 2026.13470

first_server

Rust server · in the archive since 11 October 2026

Offline 94.25.228.3:28015 checked 16d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,470top 61%
Last wipe22d agoMon 5 Oct, 20:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on first_server mean?

The game's server browser reads these tags published by first_server: gmvanilla (Game mode): The mode here is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include first_server?

These Rust Server History lists include first_server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does first_server run?

The recorded build for first_server is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.

Is first_server online, and how reliable is it?

The record shows first_server offline at this moment, last seen 16 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is first_server located?

You will find no region published by first_server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 94.25.228.3:28015 as the address.

Wipe history

What is the wipe schedule on first_server?

The rhythm of first_server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 22 days 8 hours ago, the current world is what it runs now.

Player counts

How does first_server rank against other Rust servers?

The last seven days of player hours place first_server at #13,470, among the top 61% of all ranked servers.

How busy is first_server?

The last sighting of first_server in the live count was 16 days 5 hours ago; it is offline now.

Map and rules

What are the rules and settings on first_server?

No gather rate is stated in the name of first_server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does first_server run?

A procedural map is what first_server runs; the game generates it.

How to join

How do I join first_server?

Enter client.connect 94.25.228.3:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.