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Exhibit no. 14,536Acc. 2026.14536
Rust Devblog Server
Rust server · in the archive since 17 October 2026
Offline 94.229.24.50:28015 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Devblog Server mean?
You can see the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): To join, your game has to be on protocol 2362; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ha77b8956 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust Devblog Server?
The Rust Server History lists that feature Rust Devblog Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Server entry
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 is the build Rust Devblog Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Devblog Server online, and how reliable is it?
Offline now, Rust Devblog Server was last seen 11 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 17 October 2026.
Where is Rust Devblog Server located?
There is no region published by Rust Devblog Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 94.229.24.50:28015.
Wipe history
What is the wipe schedule on Rust Devblog Server?
The record holds too few of Rust Devblog Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 31 days 6 hours ago its current world was made.
Population
How does Rust Devblog Server rank against other Rust servers?
The last seven days of player hours place Rust Devblog Server at #14,536, among the top 67% of all ranked servers.
How busy is Rust Devblog Server?
No current count exists for Rust Devblog Server; it was last seen 11 days 19 hours ago.
Map and rules
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Which map does Rust Devblog Server run?
A procedural map is what Rust Devblog Server runs; the game generates it.
How to join
How do I join Rust Devblog Server?
Enter client.connect 94.229.24.50:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust
Game
gmrust
mp10
v2362
ptrak
Other
ha77b8956
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.