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Exhibit no. 16,897Acc. 2026.16897
2_X2 test
Rust server · in the archive since 23 September 2026
Offline 94.183.203.31:35100 checked 32d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Sep Last seen 24 Sep01:12
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 00:29 UTCAll times UTC.
The record of each wipe
-
Thu 24 Sep 202601:12 UTC35d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on 2_X2 test mean?
The game's server browser reads these tags published by 2_X2 test: gmrust (Game mode): This server runs standard Rust survival; mp650 (Max players): Slot count: 650; ts100 (Group limit): The team cap is 100; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 2_X2 test?
These Rust Server History lists include 2_X2 test: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server entry
Which version of Rust does 2_X2 test run?
The recorded build for 2_X2 test is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 2_X2 test online, and how reliable is it?
The record shows 2_X2 test offline at this moment, last seen 32 days 8 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 23 September 2026.
Where is 2_X2 test located?
There is no region published by 2_X2 test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 94.183.203.31:35100.
Wipe record
What is the wipe schedule on 2_X2 test?
Its rhythm is not yet clear: too few of 2_X2 test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 35 days 7 hours ago, the current world is what it runs now.
Player record
How does 2_X2 test rank against other Rust servers?
The last seven days of player hours place 2_X2 test at #16,897, among the top 72% of all ranked servers.
How busy is 2_X2 test?
The last sighting of 2_X2 test in the live count was 32 days 8 hours ago; it is offline now.
Map and rules
What are the rules and settings on 2_X2 test?
You can read a 2x gather rate in the name of 2_X2 test. You may play in groups of up to 100 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does 2_X2 test run?
A procedural map is what 2_X2 test runs; the game generates it.
How to join
How do I join 2_X2 test?
Enter client.connect 94.183.203.31:35100 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z
Game
gmrust
mp650
ts100
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.