Open every day, at every hour Admission free 11,675 servers and 48,284 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,583Acc. 2026.7583

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Rust server · in the archive since 4 October 2026

Online 94.158.50.72:28015 checked 11m ago

biweekly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 4
Rank#7,583top 34%
Last wipe22d agoMon 5 Oct, 18:08 UTC · biweekly schedule
Next wipe5d 16hMon 2 Nov, 18:08 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 01:00 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202618:08 UTC22d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:08 UTC, in 5d 16h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 5d 16hMon 2 Nov, 18:08 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 19d 16hMon 16 Nov, 18:08 UTC
  4. 33d 16hMon 30 Nov, 18:08 UTC
  5. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct20 Oct24 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT mean?

You can see the tags PVE NIKOV|TP|RAIDBASE|BOSS|EVENT publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The Rust Server History lists that feature PVE NIKOV|TP|RAIDBASE|BOSS|EVENT are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server record

Does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run smoothly?

Across the last 48 hours it averaged 151 server fps; the low was 89. Buildings, deployables and everything else in the world came to as many as 87,355 entities. Up to 2,957 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?

Rust network protocol 2635 and build 168909 is the build PVE NIKOV|TP|RAIDBASE|BOSS|EVENT runs, on Linux. The protocol must match to join, and Steam handles that update.

Is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT online, and how reliable is it?

The live count shows PVE NIKOV|TP|RAIDBASE|BOSS|EVENT online right now. The uptime it reports puts the last restart at about 39 hours ago. Of 168 hours in the last 7 full days, 164 were up: 98% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT located?

No region is published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 94.158.50.72:28015.

Wipe record

What is the wipe schedule on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The prediction follows its tag because the record holds too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes to confirm its schedule. Due on Monday 2 November at 18:08 UTC is its next wipe. Made 22 days 7 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.

Population

How does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT rank against other Rust servers?

The last seven days of player hours place PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at #7,583, among the top 34% of all ranked servers.

How busy is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Of its 50 slots, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT currently has 0 filled. The seven-day average stands at 0 players; the peak is 4. The busiest hour of the last 48 was 05:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The name of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT carries no gather rate. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?

Seed 1034224783, size 3,700: such is the procedural map PVE NIKOV|TP|RAIDBASE|BOSS|EVENT runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Enter client.connect 94.158.50.72:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.