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Exhibit no. 3,259Acc. 2026.3259
M_SERVER PVE
Rust server, EU · in the archive since 13 September 2026
Online EU 94.154.200.202:28016 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep02:12 26 Sep18:14 27 Sep04:01 1 Oct17:50 · FW 15 Oct02:17 5 Nov19:00 · FW 12 Nov02:17 26 Nov02:17 3 Dec19:00 · FW 10 Dec02:17
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:30 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202602:17 UTC14d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202617:50 UTC FW27d ago
- Peak
- 8
- Crowd
- halved by day 7
- Lasted
- 13.4 days
- Players before
- 2
-
Sun 27 Sep 202604:01 UTC32d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 4.6 days
- Players before
- 0
-
Sat 26 Sep 202618:14 UTC32d ago
- Peak
- 6
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 2
-
Thu 17 Sep 202602:12 UTC42d ago
- Peak
- 7
- Crowd
- held half
- Lasted
- 9.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 13d 21hThu 12 Nov, 02:17 UTC
- 27d 21hThu 26 Nov, 02:17 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 41d 21hThu 10 Dec, 02:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs M_SERVER PVE?
The m-server.pp.ua hostname M_SERVER PVE publishes is not used by any other server we track.
What do the server tags on M_SERVER PVE mean?
These tags from M_SERVER PVE, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include M_SERVER PVE?
These Rust Server History lists include M_SERVER PVE: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
The record
Does M_SERVER PVE run smoothly?
Averaged over the last 48 hours: 119 server fps, with 114 the lowest. As many as 134,882 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,673 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does M_SERVER PVE run?
The recorded build for M_SERVER PVE is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is M_SERVER PVE online, and how reliable is it?
M_SERVER PVE is listed as online now. The uptime it reports puts the last restart at about 7 hours ago. Of 168 hours in the last 7 full days, 148 were up: 88% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is M_SERVER PVE located?
In Europe, M_SERVER PVE lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 94.154.200.202:28016 as the address.
Wipe history
What does wipe day look like on M_SERVER PVE?
An average peak of 7 players was drawn by its recent wipes. At 14 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. By day 7 the crowd fell to below half when it did not hold.
What is the wipe schedule on M_SERVER PVE?
The prediction follows its tag because the record holds too few of M_SERVER PVE's wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 14 days 2 hours ago. Its tags carry a wipe schedule of every two weeks.
Player record
How does M_SERVER PVE rank against other Rust servers?
M_SERVER PVE ranks #3,259 on seven-day player hours: top 15% overall and #1,219 in Europe.
How busy is M_SERVER PVE?
0 players are on M_SERVER PVE at present, from 100 slots. Stored history gives a seven-day average of 1 players and a peak of 8. An average of 4 players at 17:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on M_SERVER PVE?
No gather rate is stated in the name of M_SERVER PVE. At 8 players, the group limit matches the game's default. Under game mode, the entry reads minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does M_SERVER PVE run?
A procedural map of size 4,500 with seed 1090470307 is what M_SERVER PVE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join M_SERVER PVE?
Press F1 in Rust to open the console, then enter client.connect 94.154.200.202:28016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://M-SERVER.pp.ua/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,^e,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^e
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.