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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,370Acc. 2026.14370

TestServer

Rust server · in the archive since 24 October 2026

Offline 94.134.192.52:28015 checked 3d ago

To visit
Players now 1/ 5
20% full
7-day average0peak 1
Rank#14,370top 65%
Last wipe25d agoFri 2 Oct, 07:33 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TestServer mean?

These tags from TestServer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TestServer?

These Rust Server History lists include TestServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does TestServer run?

The recorded build for TestServer is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is TestServer online, and how reliable is it?

The record shows TestServer offline at this moment, last seen 3 days 22 hours ago. Of 72 hours in the last 3 full days, 0 were up: 0% of the time. First seen by Rust Server History on 24 October 2026.

Where is TestServer located?

You will find no region published by TestServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 94.134.192.52:28015 as the address.

Wipe record

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 25 days 22 hours ago, the current world is what it runs now.

Population

How does TestServer rank against other Rust servers?

Player hours over the last seven days put TestServer at #14,370: a place in the top 65% of all ranked servers.

How busy is TestServer?

No current count exists for TestServer; it was last seen 3 days 22 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on TestServer?

The name of TestServer carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does TestServer run?

Generated by the game, the map on TestServer is procedural.

How to join

How do I join TestServer?

Press F1 in Rust to open the console, then enter client.connect 94.134.192.52:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.