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Exhibit no. 5,405Acc. 2026.5405

Rust Survive|Hardcore|50% Upkeep

Rust server · in the archive since 13 September 2026

Offline 94.130.131.25:28011 checked 2h ago

teams off monthly wipes oxidehardcore
To visit
Players now 0/ 75
0% full
7-day average0peak 2
Rank#5,405top 24%
Last wipe26d agoThu 1 Oct, 18:21 UTC · monthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 09:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:21 UTC FW26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5212:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Survive|Hardcore|50% Upkeep mean?

You can see the tags Rust Survive|Hardcore|50% Upkeep publishes, read by the game's server browser: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp75 (Max players): Slot count: 75; ts0 (Group limit): Team play is off here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^h (Hardcore): Fewer helpers and a harsher survival: Facepunch's hardcore mode; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Survive|Hardcore|50% Upkeep?

These Rust Server History lists include Rust Survive|Hardcore|50% Upkeep: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h and Oxide ^o; Wipe schedule: Monthly.

Server entry

Does Rust Survive|Hardcore|50% Upkeep run smoothly?

Averaged over the last 48 hours: 128 server fps, with 96 the lowest. As many as 66,397 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,632 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rust Survive|Hardcore|50% Upkeep run?

Rust network protocol 2635 and build 168909 is the build Rust Survive|Hardcore|50% Upkeep runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Rust Survive|Hardcore|50% Upkeep online, and how reliable is it?

Rust Survive|Hardcore|50% Upkeep was last seen 2 hours ago and is offline right now. The uptime it reports puts the last restart at about 23 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Rust Survive|Hardcore|50% Upkeep located?

You will find no region published by Rust Survive|Hardcore|50% Upkeep. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 94.130.131.25:28011 as the address.

Wipe record

What does wipe day look like on Rust Survive|Hardcore|50% Upkeep?

An average peak of 3 players was drawn by its recent wipes. 14 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Survive|Hardcore|50% Upkeep?

Once a month Rust Survive|Hardcore|50% Upkeep wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 26 days 17 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player record

How does Rust Survive|Hardcore|50% Upkeep rank against other Rust servers?

The last seven days of player hours place Rust Survive|Hardcore|50% Upkeep at #5,405, among the top 24% of all ranked servers.

How busy is Rust Survive|Hardcore|50% Upkeep?

Rust Survive|Hardcore|50% Upkeep is offline at present, having last been seen 2 hours ago. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Rust Survive|Hardcore|50% Upkeep?

You will not find a gather rate in the name of Rust Survive|Hardcore|50% Upkeep. The entry carries no group limit. Recorded as hardcore, with this note: Facepunch's mode at its hardest. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust Survive|Hardcore|50% Upkeep run?

A procedural map of size 3,500 is what Rust Survive|Hardcore|50% Upkeep runs, generated by the game. The name of the map reads: RS-Maps.

Join record

How do I join Rust Survive|Hardcore|50% Upkeep?

Press F1 in Rust to open the console, then enter client.connect 94.130.131.25:28011 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/5Ax3bUjjVH is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp75
Max players Slot count: 75.
ts0
Group limit Team play is off here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^h
Hardcore Fewer helpers and a harsher survival: Facepunch's hardcore mode.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.