This server publishes no banner
Exhibit no. 13,304Acc. 2026.13304
Scatos_private
Rust server · in the archive since 13 September 2026
Offline 93.38.48.233:28015 checked 41d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Scatos_private mean?
You can see the tags Scatos_private publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Scatos_private?
These Rust Server History lists include Scatos_private: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Scatos_private run?
The recorded build for Scatos_private is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Scatos_private online, and how reliable is it?
Offline now, Scatos_private was last seen 41 days 17 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Scatos_private located?
No region is published by Scatos_private. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 93.38.48.233:28015 as the address.
Wipe history
What is the wipe schedule on Scatos_private?
The rhythm of Scatos_private cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 46 days 21 hours ago.
Player counts
How does Scatos_private rank against other Rust servers?
The last seven days of player hours place Scatos_private at #13,304, among the top – of all ranked servers.
How busy is Scatos_private?
No current count exists for Scatos_private; it was last seen 41 days 17 hours ago.
Map and rules
What are the rules and settings on Scatos_private?
No gather rate is stated in the name of Scatos_private. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Scatos_private run?
A procedural map is what Scatos_private runs; the game generates it.
Joining the server
How do I join Scatos_private?
Press F1 in Rust to open the console, then enter client.connect 93.38.48.233:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.