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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,977Acc. 2026.15977

Loot.Team

Rust server · in the archive since 6 October 2026

Offline 93.186.254.156:28015 checked 23d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,977top 71%
Last wipe25d agoSun 4 Oct, 12:05 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Loot.Team mean?

You can see the tags Loot.Team publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Loot.Team?

The Rust Server History lists that feature Loot.Team are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Loot.Team run?

On Linux, Loot.Team runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Loot.Team online, and how reliable is it?

Loot.Team was last seen 23 days ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 6 October 2026.

Where is Loot.Team located?

No region is published by Loot.Team. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 93.186.254.156:28015.

Wipe log

What is the wipe schedule on Loot.Team?

Its rhythm is not yet clear: too few of Loot.Team's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 10 hours ago, the current world is what it runs now.

Player counts

How does Loot.Team rank against other Rust servers?

Over seven days of player hours, Loot.Team ranks #15,977, inside the top 71% of all ranked servers.

How busy is Loot.Team?

Loot.Team is offline at present, having last been seen 23 days ago.

Map and rules

What are the rules and settings on Loot.Team?

No gather rate is stated in the name of Loot.Team. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Loot.Team run?

Generated by the game, the map on Loot.Team is procedural.

How to join

How do I join Loot.Team?

Press F1 in Rust to open the console, then enter client.connect 93.186.254.156:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.