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Exhibit no. 14,561Acc. 2026.14561

Tiny Rust Test Server

Rust server · in the archive since 28 September 2026

Offline 93.159.0.245:28015 checked 23d ago

To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#14,561top 64%
Last wipe25d agoFri 2 Oct, 11:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 11:15 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202611:55 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202615:45 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Tiny Rust Test Server mean?

You can see the tags Tiny Rust Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Tiny Rust Test Server?

The Rust Server History lists that feature Tiny Rust Test Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Tiny Rust Test Server run?

The recorded build for Tiny Rust Test Server is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Tiny Rust Test Server online, and how reliable is it?

Offline now, Tiny Rust Test Server was last seen 23 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 28 September 2026.

Where is Tiny Rust Test Server located?

No region is published by Tiny Rust Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 93.159.0.245:28015.

Wipe history

What does wipe day look like on Tiny Rust Test Server?

At their busiest, its recent wipes drew an average of 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Tiny Rust Test Server?

The rhythm of Tiny Rust Test Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 22 hours ago its current world was made.

Population

How does Tiny Rust Test Server rank against other Rust servers?

The last seven days of player hours place Tiny Rust Test Server at #14,561, among the top 64% of all ranked servers.

How busy is Tiny Rust Test Server?

The last sighting of Tiny Rust Test Server in the live count was 23 days 23 hours ago; it is offline now.

Rules, map

What are the rules and settings on Tiny Rust Test Server?

You will not find a gather rate in the name of Tiny Rust Test Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does Tiny Rust Test Server run?

A procedural map is what Tiny Rust Test Server runs; the game generates it.

How to join

How do I join Tiny Rust Test Server?

Enter client.connect 93.159.0.245:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.